Boss Suggestions [RPG server]

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KillaTrix

Mod: MC
Staff member
Mar 9, 2012
346
191
43
Montreal, Canada
Hey Gaiz and Galz!

As some of you know, there will be bosses for the rpg server.
Ive made quite a few (and tested one aswell), but, i want to include the community in this project.
SOOOOO.... What im asking is to put all your boss suggestions here! (Note that these are BOSSES, and are generally meant to be killed as a team.)
but before you do so, theres a template to folow, and has to look lke this:

-----------------------------------------------------------​
Boss Name​
Boss Type - Boss Difficulty​
Boss Health- Boss Damage​
-Boss Skills​
/-Boss Skill Rate​
+Boss Drops (Quantity if any) [Enchants if any]​
-----------------------------------------------------------​
(Why you wish for this boss, How it can be useful, and Theme, if any. Basically a small description.)​

Boss Name:
The name your boss will have. No Spaces! Caps Sensitive!

Boss Type:
What it will look like. The only difference these bosses will have other then natural mobs is a distinguishable burning aspect that spawners have. Here is a list of all the boss types possible.

Boss Difficulty:
At what point the boss will be fought (what gear)
Peaceful: EXTREMELY Easy boss. can be killed with your bare hands and no armor.
Easy: Can be fought with no armor, but needs a minimum of a sword of any kind to deal a significant amount of damage.
Normal: Generally needs a minimum of leather armor and a stone/iron sword to be useful in killing the boss. good amount of health/abilities. normal drops.
Hard: Quite a difficult boss. Its possible to kill with iron tools and armor, but suggested with diamond for an easier way through. decent amount of health/abilities. good drops.
Hardcore: VERY Difficult boss. Diamond armor/tools needed. boss has possibility of killing an unarmored enemy on 2 to 5 hits. High amount of health an d abilities. great drops.
Hell: Immensely difficult Boss. You will need a big group of users to take this guy down. Can take an unarmored enemy in 1-2 hits. Very large amount of health and abilities. Amazing drops.

Boss Health:
The bosses health. THIS IS NOT MEASURED IN FULL HEARTS.
2 Health = 1 Heart.

Boss Damage:
The bosses damage. THIS IS NOT MEASURED IN FULL HEARTS.
2 Damage= 1 Heart.

Boss Skills:
The skills the boss can use. Here is a list of all skills possible.

Boss Skills Rate:
Porbability of his skills being used after he gets hit (fraction)
Example: if set at 5. then 1 out of 5 times he will use one of his skills when receiving damage.

Boss Drops:
What the boss will drop, in what quantity and what enchantments. THERE IS NO LIMITATION ON WHAT CAN BE DROPPED. In other words, its possible to find a bow with sharpness, to deal extra melee damage. Or on a stick, or paper. ANYTHING.


Here's an Example:
---------------------------------------------------------​
Arakun​
Spider - Normal​
500 Health/Hp - 15 Damage/Dmg​
-Poison​
-Slow​
-/ 3​
+ Iron Helmet​
+ Gold Ingot (3)​
+ Diamond Sword [Sharpness 4, Fire Aspect 1]​
----------------------------------------------------------​
Well spiders can be easily be killed, so why not a spider boss? Oh and i like spiders too. It equalizes the mob difficulty, and can be a great boss to kill for newcomers to try and kill with iron items. Its name gives it an "Ancient Civilization" theme. a tomb or pyramid can go well with it.

This example shows that the Arakun boss will be displayed as a spider with that amount of health, damage, drops, ETC.


Think up some good ideas, and be professional!

I WONT ACCEPT ANY BOSS REQUESTS NOT IN FORMAT, AND WILL BE DELETED FROM THIS THREAD.

Main Thread:
http://firetopgames.com/threads/rpg-server-update.1056/
 
I'm not going to postulate on what kind of boss we fight. Instead i'll offer a suggestion as to how we fight him.

Basically I imagine this server will have multiple towns. I'm thinking we have a boss that can do environment damage to the point that he could completely wreck a town. We alert the players where this boss is going to be and we head out to fight him. A battle ensues whereby much damage is done.

After the battle we have the mages guild magicly put the town back together.
Ya the details need work but it might be a decent idea.
 
I'm not going to postulate on what kind of boss we fight. Instead i'll offer a suggestion as to how we fight him.

Basically I imagine this server will have multiple towns. I'm thinking we have a boss that can do environment damage to the point that he could completely wreck a town. We alert the players where this boss is going to be and we head out to fight him. A battle ensues whereby much damage is done.

After the battle we have the mages guild magicly put the town back together.
Ya the details need work but it might be a decent idea.
iv e actually thought of this idea before, but managing it would be a pain. id have to have a saved set of the town, and then re-paste it all. it MAY cause lag for some users. not only that, we have to make sure that whatever town we decide to "wreck" doesn't get swarmed with newcomers.

Dont get me wrong, i absolutely LOVE the idea! Im just thing how itll be possible.
 
you can change the looks of skeleton weapons/projectiles? You can add armor?

@ Greenfield, hey bro, the mages guild is miiinnneeeee..... >: D lolz
 
Boss Name- krakatan the cruel (or sumething ^^)(a lich)​
Boss Type- A skeleton. full enchanted black leather (for the color), and instead of a bow​
a magical wand. will there actually be mage clothes? then that would be a​
better alternative!​
Boss diffeculty- hardcore/hell​
Boss Health- 150​
Boss Damage- 50 ( lot! you'd better dodge him!)​
-Boss Skills- lightning, zombie_swarm_large+skeleton_swarm_large, slow_short,​
poison_long​
Boss Skill Rate- 4​
+Boss Drops- enchanted mage goodies, at least one wand/spellbook whatever how you​
cast spells, bones, alchemy ingredients​
I think this wont be TOO overpowered for a hell mob ^^!​
 
Boss Name Valkary
Boss TypeBlaze - Boss DifficultyHell
Boss Health- Boss Damage 500 hp 6 range dmg*3 and 18 malee dmg
-Boss Skills drag-in slow long boss move slow and zombie swamp big
/-Boss Skill Rate can it be different for each one like slw at 1 and dragin at 5 and zombie at like 10? Or just put it all at 5 or 6
+Boss Drops (Quantity if any) [Enchants if any]drop an epic bow punch II power V infinite , punch and power can be higher if you can sett it
Like 30-40 fire charge and glowstone dust for arrow and a stack of coal 20 gunpowder 3-5 diamond and lot and lot of zombie flesh, oh and he drop 26 fire so you can make a set of chain armor too or just have fun with it...

If possible i wnat this boss in a place i think i will build if you allow me killa it gonna be hard
 
Umm magic 80 dmg is too op but 100 heath is quite weak if am not mistaken 80 can take full diamond protection armor down in two hit and skeely with range attck oh man you cant really survive with poison and stuff
 
Boss Name Flamebringer
Boss Type magmacube- Boss Difficulty normal
Boss Health- Boss Damage 30hp 3 dmg
-Boss Skills speed 2 jump
/-Boss Skill Ratepassive
+Boss Drops (Quantity if any) [Enchants if any]fire aspect 1 magma cream

Just a roaming ball of flame :P
 
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Reactions: magicspook2
Boss Name General Graardor (this guy already exists, I hope you dont mind)
Boss Type Giant (if its possible with some armour)
Boss Difficulty Hard
Boss Health and Damage 300HP 12Damage
Boss Skills: Weakness_Short
Zombie_Swarm_Big
Skillrate: /2
Boss Drops: +1-3 Iron Chestplate
+1-3 Iron Legs
+1-10 Zombie Heads (is this even possible? I hope so, else maybe iron swords)
+4-6 Bones (I'm not fat, I have big bones! xD)
This Big Guy should be either in a Swamp or in a Jungle(Temple). He is just a big green badass that likes to smash people.
 
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Reactions: magicspook2
How stupid can these thing get ?

Boss Name Fisshy
Boss Type - Boss Difficulty silverfish easy
Boss Health- Boss Damage 10 hp 2 dmg
-Boss Skills speed-2
/-Boss Skill Ratepassive
+Boss Drops (Quantity if any) [Enchants if any] and efficientcy V feather :P name it duster
Mega duster for all your leaf and grass removing need , kind of rare name with the double ss addin more fisshy
 
Boss Name FireFlyer
Boss Type - Boss Difficulty bat / hardcore, cuss they are so cute
Boss Health- Boss Damage heath 200 no dmg
-Boss Skills poision blind hunger weak slow confuse short
/-Boss Skill Rate2
+Boss Drops (Quantity if any) [Enchants if any] cuss they are annoying why not make them hyper annoying? One of the following torch stick log plank trapdoor door fence fencegate blazerid bone zombieflesh spidereye string ironingot goldingot diamond emerald and a knockback V carrot on a stick and un breaking X efficiency V golden hoe

Annoyed by a mob? Well you havent met FireFlyer yet.....
 
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Reactions: magicspook2
well it makes it alot haerder for me to be able to fully comprehend what you guys mean, especially when i it isnt that clear for me to see :/
Wass supposed to look like this:

---------------------------------------------------------​
Arakun​
Spider - Normal​
500 Health/Hp - 15 Damage/Dmg​
-Posion​
-Slow​
-/ 3​
+ Iron Helmet​
+ Gold Ingot (3)​
+ Diamond Sword [Sharpness 4, Fire Aspect 1]​
----------------------------------------------------------​
 
well it makes it alot haerder for me to be able to fully comprehend what you guys mean, especially when i it isnt that clear for me to see :/
Wass supposed to look like this:

---------------------------------------------------------​
Arakun​
Spider - Normal​
500 Health/Hp - 15 Damage/Dmg​
-Posion​
-Slow​
-/ 3​
+ Iron Helmet​
+ Gold Ingot (3)​
+ Diamond Sword [Sharpness 4, Fire Aspect 1]​
----------------------------------------------------------​
hihi, that happens every time ppl should use a format! (like with ban appeals, ppl dont say e.g. "Ram9bo" they say "Username Ram9bo") xD
 
hihi, that happens every time ppl should use a format! (like with ban appeals, ppl dont say e.g. "Ram9bo" they say "Username Ram9bo") xD
And yuo get things like this:
issuer of ban:peanutbrick
are there any witnesses:Dking (first guy with a D i could come up with)


should I rewrite my boss? it might be my fault everybody does what the firts poster (me) does :D
 
Ok i am gonna rework the bosses a bit
Valkary
Blaze Hell
5500 hp 6 ranged dmg 18 malee
-slow
-dragin
-zombie big
-/3
+Bow [power 5, punch 2, infinit]
+firecharge (40)
+glowstonedust(40)
+coal(60-80)
+gunpowder(20-30)
+Fire(26)

My boss hope you accept it, i wnat him in my dungen

If possible i wnat this boss in a place i think i will build if you allow me killa it gonna be hard
 
FireFlyer
Bat - Normal
800hp -0 dmg
-slow
-posion
-hunger
-confusion
-blind
-weak
-slow
-/2
+torch
+stick
+log
+rose
+carrotnastick [knockback5]
+goldenhoe [unbreaking 10, efficiency 5]
+trapdoor
+door
+ironingot
+goldingot
+diamond
+emerald
+flint
+gravel
+dirt
+cobble
+fence
+fencegate
+blazerod
+zombieflesh
+bone
+spidereye
+slimeball
+magmacream
+pork
+steak
+beef
+feather
+fish
+carrot
+potato
+melon
+pumpkin

Most annoying mob awarded
Well the purpose is quite obvious it kind of a troll/annoying mob with a decent loot
 

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