Hey Gaiz and Galz!
As some of you know, there will be bosses for the rpg server.
Ive made quite a few (and tested one aswell), but, i want to include the community in this project.
SOOOOO.... What im asking is to put all your boss suggestions here! (Note that these are BOSSES, and are generally meant to be killed as a team.)
but before you do so, theres a template to folow, and has to look lke this:
Boss Name:
The name your boss will have. No Spaces! Caps Sensitive!
Boss Type:
What it will look like. The only difference these bosses will have other then natural mobs is a distinguishable burning aspect that spawners have. Here is a list of all the boss types possible.
Boss Difficulty:
At what point the boss will be fought (what gear)
Peaceful: EXTREMELY Easy boss. can be killed with your bare hands and no armor.
Easy: Can be fought with no armor, but needs a minimum of a sword of any kind to deal a significant amount of damage.
Normal: Generally needs a minimum of leather armor and a stone/iron sword to be useful in killing the boss. good amount of health/abilities. normal drops.
Hard: Quite a difficult boss. Its possible to kill with iron tools and armor, but suggested with diamond for an easier way through. decent amount of health/abilities. good drops.
Hardcore: VERY Difficult boss. Diamond armor/tools needed. boss has possibility of killing an unarmored enemy on 2 to 5 hits. High amount of health an d abilities. great drops.
Hell: Immensely difficult Boss. You will need a big group of users to take this guy down. Can take an unarmored enemy in 1-2 hits. Very large amount of health and abilities. Amazing drops.
Boss Health:
The bosses health. THIS IS NOT MEASURED IN FULL HEARTS.
2 Health = 1 Heart.
Boss Damage:
The bosses damage. THIS IS NOT MEASURED IN FULL HEARTS.
2 Damage= 1 Heart.
Boss Skills:
The skills the boss can use. Here is a list of all skills possible.
Boss Skills Rate:
Porbability of his skills being used after he gets hit (fraction)
Example: if set at 5. then 1 out of 5 times he will use one of his skills when receiving damage.
Boss Drops:
What the boss will drop, in what quantity and what enchantments. THERE IS NO LIMITATION ON WHAT CAN BE DROPPED. In other words, its possible to find a bow with sharpness, to deal extra melee damage. Or on a stick, or paper. ANYTHING.
Here's an Example:
This example shows that the Arakun boss will be displayed as a spider with that amount of health, damage, drops, ETC.
Think up some good ideas, and be professional!
I WONT ACCEPT ANY BOSS REQUESTS NOT IN FORMAT, AND WILL BE DELETED FROM THIS THREAD.
Main Thread:
http://firetopgames.com/threads/rpg-server-update.1056/
As some of you know, there will be bosses for the rpg server.
Ive made quite a few (and tested one aswell), but, i want to include the community in this project.
SOOOOO.... What im asking is to put all your boss suggestions here! (Note that these are BOSSES, and are generally meant to be killed as a team.)
but before you do so, theres a template to folow, and has to look lke this:
-----------------------------------------------------------
Boss Name
Boss Type - Boss Difficulty
Boss Health- Boss Damage
-Boss Skills
/-Boss Skill Rate
+Boss Drops (Quantity if any) [Enchants if any]
-----------------------------------------------------------
(Why you wish for this boss, How it can be useful, and Theme, if any. Basically a small description.)
Boss Name:
The name your boss will have. No Spaces! Caps Sensitive!
Boss Type:
What it will look like. The only difference these bosses will have other then natural mobs is a distinguishable burning aspect that spawners have. Here is a list of all the boss types possible.
Boss Difficulty:
At what point the boss will be fought (what gear)
Peaceful: EXTREMELY Easy boss. can be killed with your bare hands and no armor.
Easy: Can be fought with no armor, but needs a minimum of a sword of any kind to deal a significant amount of damage.
Normal: Generally needs a minimum of leather armor and a stone/iron sword to be useful in killing the boss. good amount of health/abilities. normal drops.
Hard: Quite a difficult boss. Its possible to kill with iron tools and armor, but suggested with diamond for an easier way through. decent amount of health/abilities. good drops.
Hardcore: VERY Difficult boss. Diamond armor/tools needed. boss has possibility of killing an unarmored enemy on 2 to 5 hits. High amount of health an d abilities. great drops.
Hell: Immensely difficult Boss. You will need a big group of users to take this guy down. Can take an unarmored enemy in 1-2 hits. Very large amount of health and abilities. Amazing drops.
Boss Health:
The bosses health. THIS IS NOT MEASURED IN FULL HEARTS.
2 Health = 1 Heart.
Boss Damage:
The bosses damage. THIS IS NOT MEASURED IN FULL HEARTS.
2 Damage= 1 Heart.
Boss Skills:
The skills the boss can use. Here is a list of all skills possible.
Boss Skills Rate:
Porbability of his skills being used after he gets hit (fraction)
Example: if set at 5. then 1 out of 5 times he will use one of his skills when receiving damage.
Boss Drops:
What the boss will drop, in what quantity and what enchantments. THERE IS NO LIMITATION ON WHAT CAN BE DROPPED. In other words, its possible to find a bow with sharpness, to deal extra melee damage. Or on a stick, or paper. ANYTHING.
Here's an Example:
---------------------------------------------------------
Arakun
Spider - Normal
500 Health/Hp - 15 Damage/Dmg
-Poison
-Slow
-/ 3
+ Iron Helmet
+ Gold Ingot (3)
+ Diamond Sword [Sharpness 4, Fire Aspect 1]
----------------------------------------------------------
Well spiders can be easily be killed, so why not a spider boss? Oh and i like spiders too. It equalizes the mob difficulty, and can be a great boss to kill for newcomers to try and kill with iron items. Its name gives it an "Ancient Civilization" theme. a tomb or pyramid can go well with it.
This example shows that the Arakun boss will be displayed as a spider with that amount of health, damage, drops, ETC.
Think up some good ideas, and be professional!
I WONT ACCEPT ANY BOSS REQUESTS NOT IN FORMAT, AND WILL BE DELETED FROM THIS THREAD.
Main Thread:
http://firetopgames.com/threads/rpg-server-update.1056/