MegaUpdate (Rpg Server Addition)

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Sup guys! (going to try to keep this post clean, with nice typing...)
As most of you know, the server is going through quite a few changes.
To start off, an RPG server will be added to firetop! So for those thrill seekers who want some serious action and story lines, this is for you! The firetop staff have been working on this project and are commencing setting it up. Pictures will be taken of our progress.(The Community server will still be open, but just re-built)

Little description of what is to come out of this server:
-Classes
-Skills
-Balanced Economy
-Pre-Built Towns
-PvP
-Factions (YEEYUH FACTIONS!)
-Npc's (Which means Quests will be added)
And much more!

I will also be discussing of a client for both the Community Server and the RPG Server

All suggestions considered!

Bye guys, its been a wild ride. Till next time!

~KillaTrix
 

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I have a sugestion linking all the world economy together so even we cant transport item between world there is some interaction between server
thats the thing. the rpg server wont be as easy to get materials as it is in the community server, so i dont think that would work. The only thing i see beng transferred is supprter status (donations), altho donating effects arent the same in the rpg server either
 
Well the price wont be the same rate on each server as something is more rare or less rare on each server
 
Eh. I don't want economy transfered, and donations will either be just the rank, or we should do special ranks for kill amount and such
 
G
Awsome Killa!

Looking forward to this.
But if you aren't doing it already I would really love for the difficulty of the mobs to be increased as well. Been playing on a hardcore server and beefing up the mobs makes it really tough. I've even had to retreat out of some cave areas because it was just too hard.
 
Why not build Menzoberranzan and the Glastpine Republic in THIS server? If we are quick we can claim a big part of the land, so we are very prominent there, forcing people to join :P

We should include a good magic system here. I know the owner of wizardcraft is figureing out how to put it on muiltiplayer and it would DEFINATELY be a worthy addition!
 
Awsome Killa!

Looking forward to this.
But if you aren't doing it already I would really love for the difficulty of the mobs to be increased as well. Been playing on a hardcore server and beefing up the mobs makes it really tough. I've even had to retreat out of some cave areas because it was just too hard.
That would be great actually! no more Skyrim-difficulty dungeons! They need to be hard!
 
I have a sugestion linking all the world economy together so even we cant transport item between world there is some interaction between server
to my oppinion: Worst idea ever.
The community server already has alot of diamonds around the economy, and the economy in the rpg server WILL be different. Not only that, all the monsters there will be BUFFED, having higher health and damage. And it wouldn't be fair for newcomers to join and see 20 people with full diamond aiming a bow with Power V to their head :)
 
to my oppinion: Worst idea ever.
The community server already has alot of diamonds around the economy, and the economy in the rpg server WILL be different. Not only that, all the monsters there will be BUFFED, having higher health and damage. And it wouldn't be fair for newcomers to join and see 20 people with full diamond aiming a bow with Power V to their head :)
HarHarHar!!!

anyway, what do you think of a magic system? It would be a poor RPG without one!
 

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